Monday, January 18, 2010

Sabre - Overkill?! Puh-Leeze!

Many moons ago a thread over on the Bolter & Chainsword inspired me to have a go at creation of the ancient Sabre Tank Hunter design. Had a Forge World Vindicator resin set collecting dust that fit the bill perfectly. Over the course of many more months, I tried a myriad of attachments, bits, and custom-made barrels... but I never really met with much success. I found the fix in the release of the Shadowsword kit, as I ended up with additional barrel parts after I built the Stormlord.



The obvious rules option would be to mirror the Destroyer Tank Hunter's main weapon (Laser Destroyer: 72" S10 AP 2, counts as Ordinance for armor penetration - no blast template. Use BS to hit), but I am rather partial to the Valdor's main weapon, though admittedly the PDF source I have is clearly stated as experimental:

Neutron Laser Projector: 60" S10 AP2 Ordinance, 3" Blast, Primary Weapon, Shock Pulse (non-superheavy hit = automatic Crew Stunned result)


Edit: a reader pointed out that the experimental rules have been modified in their final form (ala Siege of Vraks 3). The actual stats are as follows:


Neutron Laser Projector: 72" S10 AP1 Ord 1, primary weapon, shock pulse (non-superheavy hit = automatic Crew Stunned result), feedback (failed penetration roll = roll a D6, a 1 = automatic glancing hit on Valdor)


Still undecided and mulling it over. Yes... I know that's a stubber. No matter what I did, the Storm Bolter never looked quite right.

Barrel length envy...

2 comments:

James said...

Neutron Laser Projector: 72" S10 AP1 Ord 1, primary weapon, shock pulse (non-superheavy hit = automatic Crew Stunned result), feedback (failed penetration roll = roll a D6, a 1 = automatic glancing hit on Valdor)

- IA: siege of Vraks part 3

Dryw said...

Ahh... so it has been altered from the experimental rules. No Blast but they kept the Shock Pulse. Interesting.

Thanks for the heads-up James!

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